

To make Fists of Steel effective, you need the best gloves you can get your hands on. Skyrim Unarmed Build Crafting: Blacksmithing

And if you can get a nice set of Daedric or Dragon gloves, it is a very nice damage boost. This is one of the best ways to add damage to your fists. This skill adds your heavy armor glove rating to your damage. Reason #2 is a certain perk in the Heavy Armor tree - Fists of Steel. Fights won't be long exactly, but they'll be long enough that you'll definitely be taking damage. You won't be taking out many enemies in just 1-2 swings, so you'll need as much armor as possible to protect yourself. The first is that you need all of the protection you can get. There are two reasons you need to use heavy armor for this build. It just means you will always do less damage, so you need to account for that with other things I talk about in this article. Having the Battlecry racial power is nice if you get into a jam. Personally, my favorite race is Nord - which surprisingly can still work.

In fact, these races actually do more damage unarmed than they do with most starting weapons. Makes sense, right? They have freaking claws! Humans (i.e. Khajit have a starting unarmed damage rating of 22, while Argonians are at 20. I just recommend them for one reason - they have racial bonuses to unarmed damage. I'll start by saying you don't have to use these two races. Skyrim Unarmed Build Race: Khajit or Argonian Unless you turn the difficulty way down, there are a few things you pretty much have to do to make this build viable without mods. There is a bunch of quest mods enhancing thief and dark quest line, that might be fun to experience if you decide to join their ranks.Įdited by BlackRoseOfThorns, 24 June 2014 - 06:13 PM.The game isn't really catered towards unarmed builds, though. On top of that selected thieves are actually Nightingales, servants of Deadric Prince/ss Nocturnal who is neither violent or harmful in her nature.ĭark Brotherhood is closely bond to Sithis Deity or static force a void. Paradise Halls - Skyrim Slavery WIP by layam All the mods revolve around giving the player himself options to act and use new resources. As I said you won't find mods that make guild members to act on their own. In the lore thieves guild and dark brotherhood moves in the shadows avoiding any conflicts with jarls and their guards to see the light of the day. The closest you will get to drug dealing > "Become a Skooma Dealer"

You actually should have checked some of the environment mods I recommended. I meant that the world feels like all the thieves off the thieves guild and dark brotherhood toke over the world not literaly but lots off sneaking backdoors slavery drugs extortion etc
